Kingdoms of the Second Age
An account of important locations, cities, and other places of interest.
Capitol city of the Caldian Territories.
Set at the base of the waterfall which feeds the Whitfel river, Mossvale lives up to it’s name.
A small, lakeside town, primarily dealing in lumber harvest.
- Hardin’s Stand
Home to the largest tribe of Hill Dwarves in the Kingdoms.
Named after ancient and mysterious stone structures built in concentric circles that surround the town.
Home to the largest Halfling population in the Caldian Territories.
- The Crossroads Inn
Popular resting point on the road between the northern settlements and the capitol.
The Elven Kingdoms
A beautiful forest city, who’s buildings are grown from the trunks of trees and sit well above the ground.
A walled and secluded city in the Burning Waste, Kharanost is home to the Elven libraries and schools of magic.
The Sumarian Traders
- The Twin Cities
Capitol to the Sumarians, these cities are built into opposing cliff faces on either side of a channel.
- Saltwind, Thornsnare, Codspear and Barracatch
The various fishing villages of these dark-skinned seafarers.
The Dwarven Strongholds
Last remaining stronghold of the Dwarven empire.
Formerly the largest dwarven stronghold, now lies abandoned.
- The Swallowed Lands
Northern swamplands, mysterious ruins of temples and tombs have been pushing themselves to the surface. This is the location of the lost empire of Valanthia.
- The Burning Waste
Desert to the east.
- The Dark Peaks
Southern mountains, home to many Orc tribes.
Map of the Caldian Territories
(One hex equals approximately one day of travel.)